• 12 Flags (3 of each nationality)
• 13 Tourist cards
• 1 Tie breaker card
• 11 x 6 Price cards (1 set for each player)
• 6 Hotel boards – one for each player
• 18 x 4 Tourist chips
(18 of each nationality)
• 19 Build tiles
• Lots of Money
(worth 1, 5, 10, 20, 50 and 100)
• 2 2x-tiles
2010 - Genomineerd Bruno Faidutti game of the year 2010
Samoa. A popular vacation resort, where groups of tourists arrive every week. The hotel owners’ only care is to give these tourists the stay of their life - and of course to rid them of as much money as possible.
Each round new tourists of various nationalities will arrive at the island, and new upgrades in the form of build tiles will be available to buy for your hotel. Players will simultaneously choose one of their price cards to play, which indicates both your bid for building a hotel upgrade, and the price you set on your hotel rooms. The tourists will of course seek out the cheapest hotels first, so you must carefully plan when to demand sky high prices, and when to drop prices slow in order to attract the tourists right under your opponents' noses. All the tourists have different personalities and abilities - so be sure to get the ones that benefit you the most. And of course
you can enhance your hotel by building extra rooms, a swimming pool or perhaps a luxury suite?
In the end it's the cash that counts.
This is a fast and varied game of medium-light complexity, and as most decicions are made simultaneously by the players, the game has very little down time.
• a fast and varied game of medium-light complexity;
• because the most decicions are made simultaneously by the players, the game has very little down
• unique double-bid-system: players bid with one card for building and tourist phases;
• game is balanced with all numbers of players (3 to 6); gamematerial can be adjusted from 3 to 6
Others about Hotel Samoa
"Hotel Samoa is one of the best management game I've ever played. Half bidding, half programming, it has clever, light and original mechanisms that fit the theme perfectly and with some humor." - Bruno Faidutti
"Nice mechanism of the double blind bet for both getting the tourists and building the new luxury stuff for your hotel! Together with Rattus [...] these are very good games from White Goblin in the same box line as my Martinique." - Emanuele Ornella, Boardgamenews
"While I consider the game light, that is not to say that there isn’t some strategy involved. Every round, you are forced to make a decision on whether or not you want to pass during the build and tourist phases. [...] Our game lasted about fifty minutes and it was a close game all the way through. [...] We all were able to make great moves throughout the game that boosted our money by a large amount, so the ability to come back from losing is very doable. Thumbs up for kicking tourists out of your hotel right after getting their credit card number. [...] Overall, I found the game to be a good filler for when we’re tired of playing our usual favorites. It’s fairly light and somewhat easy to moderate to play." - http://www.dadsgamingaddiction.com/hotel-samoa/